Supra Boat Viz
Contracted by the agency Six Speed to build 3D models and materials of wakeboard boats from engineering files and output photorealistic renders. I then developed both a compositing workflow for the renders and a system to utlitze those assets for a web based custom boat configurator. I wrote a proof-of-concept of the web configurator using HTML/CSS/Javascript and then advised a development team who then built the concept into a production web tool.
The tools used are too numerous to list them all. The main workhorses though were Cinema4D, Blender, Zbrush, Substance Designer/Painter, Arnold, After Effects, and numerous custom scripts to name a few. In about a two year period, the project had a little over 6,000 3D/texture/vector files for the master assets and about 140K rendered images produced during that time.